KS3 Food Technology

Food, Design & Technology Curriculum Intent


KS3 Technology is a skill based curriculum that embraces the practical side of learning; our students have the opportunity to prepare and cook a variety of dishes, learn sewing techniques to create their own products, including graphics and electronics under the Design & Technology umbrella.

Our curriculum is developed to inspire students to use their creativity and imagination to design and make products that solve real life problems within a variety of contexts, considering their own and others’ needs.

Students will learn how to take risks, becoming resourceful, innovative, enterprising and capable individuals. Students will experience a varied and high-quality design and technology curriculum which will make an essential contribution to the creativity, culture, wealth and well-being of society in the UK and globally.


  • To develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  • Be able to build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users.
  • Students will have the opportunity to critique, evaluate and test their ideas and products and the work of others.
  • To understand and apply the principles of nutrition and learn how to cook.
  • Students will be encouraged to develop their own individual independence, confidence and resilience within the subject.



Design and Technology KS4


Studying Design and Technology at KS4 includes the use of a broad range of knowledge, skills, and understanding, and prompts engagement in a wide variety of activities. Students design and make products that solve real and relevant problems within a variety of contexts. Through evaluation of past and present Design and Technology, they develop a critical understanding of its impact on daily life and the wider world.

We aim to enable students to identify similarities and cultural differences and develop an attitude of tolerance and understanding of those in society.   To communicate with each other through different mediums and to enthuse students to further expand their understanding of the wider global community whilst simultaneously developing transferrable problem-solving skills in an iterative fashion.


  • All students will be able to identify, investigate and analyse information which clearly reflects the needs, wants and values of potential users
  • All students to be able to draw with more, fluency and spontaneity, finding ways of communicating in 2d, 3d and through the use of Computer Aided Design through the use of these skills/techniques to clearly communicate ideas and proposals to a third party
  • All students will be able to generate and develop their own ideas with increasing confidence using the variety of graphical skills and modelling techniques that they have learnt
  • All students to work with appropriate materials, making skills and processes to produce a high quality functioning prototype that is fit for purpose and is tailored to exactly to the needs of the user
  • All students will undertake a critical, objective analysis, evaluation and testing of their ideas and decisions whilst applying iterative design processes


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